The GDC Rant panel has just made Chris Crawford, once again, a hero of game design.
Though I don’t agree with his phrase “Games are about things, stories are about people.”
Solo computer games are about things, games are about people. Any time more than one person is involved in play, it’s really about people.
And Frank Lantz talks about what’s at the end of simulation ad absurdum.
Go read. It looks like some of them are going to go into the wildreness and find that Vincent Baker, Ron Edwards and the rest have already left maps…