Over on RPG.net, someone posted that WoD games are, basically, about adolescence.*
Someone asked “Anyone done a game that’s a metaphor for parenthood?”
And I thought, yes, kill puppies for satan.
As long as you bear in mind that players and the GM are the parents and the characters are the children…
*Well, d’uh… Then that thread went all to hell, as the “WoD is pretentious, because it claims you can tell stories with it, when you’re just role playing” tribe got their motley on.